reinterpret_cast vs c castexpertpower 12v 10ah lithium lifepo4
When would I use const volatile, register volatile, static volatile in C++? Does boost::asio::deadline_timer use a thread for each timer? CBaseY* pY1 = pD; So we might not want to bake the cast into the constant expression. Scenario 2: Transition to the relevant class. CBaseY() { y = 20; py = &y; } reinterpret_cast is a very special and dangerous type of casting operator. Well, there is one obvious reason: because it wouldn't do everything that bit_cast does. I will require us to replace all the occurrences of FOO with the call to that function, but that is positive for two reasons: Since we are in an embedded project, memory and performance are critical. C++ .reinterpret_cast:reinpreter_cast<type-id> (expression) reinterpret_cast,,.: int n=9; double d= reinterpret_cast< double > (n); . printf ("CBaseY s pY s %x/n", (int)pY); first one is to remove constness from a type and the other is to give its code explicitness. Once we've converted the pointer to void, we can't easily convert it back to the original class. s pY2 s 392fb8 : double x = 10.3; int y; y = (int) x; // c-like cast notation : double x = 10.3; int y; y = reinterpret_cast
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reinterpret_cast vs c cast