cuda reinterpret_castterraria pickaxe range
In the output from this build attempt, we see that cuda_memcmp is identified as an invalid constexpr function because it does not return a constant expression. Generally reinterpret_cast is much less restrictive than other C++ style casts in that it will allow you to cast most types to most other types which is both it's strength and weakness. Along with this flexibility comes decisions for tuning and usage. 0x1. Is it appropriate to ignore emails from a student asking obvious questions? Describe the bug I just want to make sure about that since some of the functions I wrote depend on it. So if you have a kernel that is already register limited or has very low parallelism, you may want to stick to scalar loads. reinterpret_cast is a tricky beast. When does casting change a value's bits in C++? Lets begin by looking at the following simple memory copy kernel. Therefore whatever alignment conditions exist will not be affected by that kind of cast. Therefore whatever alignment conditions exist will not be affected by that kind of cast. reinterpret_cast reinterpret_cast static_cast TensorRT/blob/master/samples/common/common.h readPGMFile inline void readPGMFile(const std::string& fileName, uint8_t* buffer, int inH, int inW) { //. It may help you to figure out the problem yourself, and even if not, the error output will be useful for others trying to help you. I discovered this while trying to set up IWYU for cuml (and hopefully other RAPIDS projects eventually). Will there be any performance difference(optimizations) with using reinterpret_cast within the kernel vs. casting in the kernel call from host? This requires compilation with clang. This makes it very important to take steps to mitigate bandwidth bottlenecks in your code. It's used primarily for things like turning a raw data bit stream into actual data or storing data in the low bits of an aligned pointer. Another issue is that some of the aligned types will be loaded via __ldg(). For each model running with each execution provider, there are settings that can be tuned (e . The short answer: If you don't know what reinterpret_cast stands for, don't use it. In this post, I will show you how to use vector loads and stores in CUDA C/C++ to help increase bandwidth utilization while decreasing the number of executed instructions. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. advantage to using reinterpret_cast
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cuda reinterpret_cast